contact info and resume
contact info and resume
hey! 👋 i’ m emir. born in 1994. from and currently living in Türkiye
my skills are mostly in:
concept art, illustration, 2d animation, ui/ux design, 3d modeling, texture painting
but also can do:
motion graphics, editing, marketing, game design
contact info
mail: sahinemirhan93@gmail.com / phone: +905342919240
artstation | behance | linkedin | sketchfab
cv, resume (new to old)
game artist @ Teek Games (november 2022 - may 2025) (İstanbul, Türkiye) (full time, remote) / 2 years, 7 months
started to work with Word Bubbles casual mobile game from first sketch to eventually getting it funded, tested, scaled. it got cancelled after 2 years of development and testing. after that we made casual and hybridcasual prototypes like Hidden Order, Skill Strike, Hexadial, Checkout Sort, Scrape Garden
i contributed in: ui/ux design, illustration, concept art, 3d modeling, skeletal 2d animations, sprite animations, unity 3d integrations, marketing, art direction
2d game artist @ Cube Games (july 2021 - october 2022) (İstanbul, Türkiye) (full time, remote) / 1 year, 4 months
worked as a 2d artist during hypercasual boom. made around 120+ hypercasual prototypes. most of them were runner games with different themes. i made 2d art like game icons, ui/ux. completed a new prototype every 3-5 days then moved onto new one
i contributed in: 2d art, ui/ux design
game artist @ Selay CC Games (january 2020 - july 2021) (Bursa, Türkiye) (full time, remote) / 1 year, 7 months
worked as a generalist artist in a very small scale team. made 5 casual games, prototypes such as Walnut Man: Jump and Snow Wars
i contributed in: concept art, illustration, texture painting, level design, game design, marketing, animation, editing, motion graphics, 3d modeling, unity 3d integrations, ui/ux design
software knowledge and skills
i know and can use: photoshop, illustrator, blender, substance painter, unity 3d, spine 2d, premiere, after effects
my skills are proficient in: illustration, concept art, graphic design, ui/ux, texturing, texture painting, 3d modeling, 2d animation, video editing, motion graphics
language levels: Turkish (native), English (c1)
education
communication design @ Yıldız Technical University (september 2013 - december 2018) (İstanbul, Türkiye)
graphic design @ Istituto Europeo di Design (january 2017 - july 2017) (Milan, Italy) with erasmus+ exchange program
you can check what i did in school back in the day: behance.net/emrshn
thanks! 🤩